November 5th, 2008 | by
admin | published in
Second Life Machinima Video Reports
Part 3 of this award winning video covers competition finalists; Ability Commons, Texas Obesity Research Center and Virtual Native Lands. Draxtor interviews representatives from the 3 chosen projects, painting an inspiring view of how virtual communities are making a positive impact on the real world. The Public Good Challenge issued by the Network Culture Project […]
October 29th, 2008 | by
admin | published in
Second Life Machinima Video Reports
The Public Good Challenge issued by the Network Culture Project has challenged Second Life enthusiasts to come up with ways in which the virtual world can benefit the global community. The Network Culture Project is a group of faculty, students and staff exploring the cultural implications of new media technologies through research. The NCP produces […]
October 8th, 2008 | by
admin | published in
Second Life Machinima Video Reports
The Public Good Challenge issued by the Network Culture Project has challenged Second Life enthusiasts to come up with ways in which the virtual world can benefit the global community. The Network Culture Project is a group of faculty, students and staff who explore the cultural implications of new media technologies through research. The NCP […]