May 6th, 2009 | by
admin | published in
Second Life Traffic Report
Compiled by Avarie Parker This month, a new club has blasted it’s way on the charts taking over the coveted #1 position. Phat Cats Jazz Club, fashioned after the perenially popular Frank’s Place, requires avatars to sport formal wear on the dance floor. The club is packed at all hours with couples and lone avatars […]
February 25th, 2009 | by
admin | published in
Second Life News
Proposals for presentations for the 2009 NMC Symposium on New Media and Learning, a special 2-day live online event to be held March 24-26, 2009, are being solicited through March 9, 2009.
December 1st, 2008 | by
admin | published in
Second Life Traffic Report, SL Entrepreneur Magazine
Compiled by Avarie Parker It looks like November was a good month to sink into old comfortable favorites such as Frank’s Place and Fifth Element, both of which have held top spots since SLENTRE.COM has begun running the Traffic Report. Second Life’s most popular locations remained static this month with hot night club, SLeek, falling […]
November 19th, 2008 | by
admin | published in
Second Life News
By Nicolo Luminos HI-FIve™ (HIFI : SLCAPEX) is announcing today that for every avatar that comes to their Product Openhouse Friday November 21, they will give away a free television – no strings attached. The Free TV event is to take place at 2pm, 6pm and 8pm SLT.
November 5th, 2008 | by
admin | published in
Second Life News
Join Working Worlds Thursday, November 27, for the third GAX Technologies recruiting job fair event. Working Worlds will feature some of the biggest employers in Europe and these employers will be interviewing candidates in their virtual offices. GAX Technologies has made its mark in Second Life with their hugely successful in-world Career Fairs. The Working […]
April 9th, 2008 | by
admin | published in
Second Life News
By Avarie Parker and Brian Regan The Virtual World Conference 2008 just wrapped up in NYC, running April 3-4. The conference presented 2 full days of sessions aimed at “leading media, consumer entertainment, youth brands and agencies” and helping them “understand how to monetize their intellectual property using virtual worlds.” SLENTRE.COM was fortunate enough to […]